[SpecialK.System]
UseCrashHandler=false
NoCrashSound=true
GameOutput=false

[API.Hook]
LastKnown=-1
ddraw=false
d3d8=false
d3d9=true
d3d9ex=false
dxvk9=-1
d3d11=true
d3d12=true
OpenGL=false

[Render.FrameRate]
PreRenderLimit=4
BackBufferCount=3
UseAMDMWAITX=true
SyncIntervalClamp=1

[Window.System]
Borderless=true
Center=true
ConfineCursor=true
Fullscreen=true

[Scheduler.System]
PerformanceCoresOnly=true

[Input.Cursor]
ForceCaptureInUI=true

[Textures.D3D9]
ClampNegativeLODBias=true

[Textures.D3D11]
Cache=false

[Render.DXGI]
SwapChainWait=15
AutoLowLatency=true

[NVIDIA.Bugs]
AnselSleepsWithFishes=true
DisableAnselShimLoader=true

[NVIDIA.API]
Disable=true

[Compatibility.General]
AsyncInit=false
DisableBloatWare_NVIDIA=true
AllowDxDiagn=false
AutoLargeAddressPatch=false

[Steam.Log]
Silent=true

[D3D11.Hooks]
EnableGlobalCache=false
EnableLocalCache=false
RunOnce=true

[DXGI.Hooks]
EnableGlobalCache=false
EnableLocalCache=false
RunOnce=true